One of the NPC archetypes for Outbreak. The Smasher. Same as always it went through a multiples iteration process starting with thumbnails, attitude poses and silhouette cleanup etc. Until the final modelsheet. The 1st image you see was made much later once the model got done in 3D. I used a grey zbrush sculpt as base done by one of our modelers (Kaven Perreault). After a few render passes (AO, shadows, etc,) finished it up in Photoshop with all the rest of the bling.